Introduction


One of the main issues that most players have is to know where to level, where to farm, what builds to make, what gears to get...

To sum up: not everybody knows where the information about this game is, and how to look for it.

This guide aims to show players to look themselves for the needed information, instead of having to rely on someone telling them. "Don't give someone a fish, teach him how to fish", would be a good quote here.

Just a side note, even if it isn't the purpose of the guide. It's assumed that you have your game properly installed, if not, check out this link:

Installation Guide and Troubleshooting

This shouldn't go here, to be honest, but just in case someone finds out this guide, think of it as a reminder.

Note: as you will see as you read the guide, it's pretty vague about details of builds, gears and such. The intention of this guide isn't telling you what to do, but telling you what tools you have at your disposal so that you're able to figure out what to do, what to make and where to farm.

Also, I'd like to add that even if the guide is long, you should read it whole. Get used to reading a lot when you're playing Ragnarok Online. Some things can't be explained in two liners.

Information sources


There are many sources of information about Ragnarok Online on the internet. Each of them will come up later, but here is the compilation of what will be used for the guide.

Search Engines


Well, not too much to comment here: Google, Bing, Yandex, Duckduckgo... pick your choice. Won't talk too much about this, as this should be the default choice.

List of Search Engines - Wikipedia

Gamefaqs


Kudos to the, probably, oldest site that has information and FAQs about games.

Ragnarok Online in Gamefaqs

There are a lot of guides there, and it may be a good start to learn about the game if you don't have a clue. Be aware that most of them are outdated, so check the dates next to them.

Irowiki


One of the most (or I'd say the most) famous wiki about Ragnarok Online. It's for International Ragnarok Online (we use KRO here, not iRO), but the information is still pretty good. Have in mind that TalonRO is Pre-renewal for now, so make sure you use the proper version:

iRO Wiki Pre-renewal site

Includes information about the game (basic controls, stats), classes, skills, monster and item databases, quest info, game features... give it a reading.

Ratemyserver


Another good database to learn about the guide, there is a lot of information there, a full database of monsters, skills and items too, plus quest information, forging information and a few calculators.

Ratemyserver

TalonRO Database


Ours truly custom TalonRO database.

  • (link to Monster database needed): check the monster information here. Some might be custom compared to iRO Wiki and Ratemyserver, so better to confirm that here.
  • (link to Item database needed): same as monster database. Remember that we have custom drops too.
  • Calculator: it's a fully operational calculator that has stats customized for TalonRO.
  • Wiki: well, we couldn't finish this without talking about this wiki, could we?

I'd suggest giving a try to all these sites, as you will learn about this server, just in case, I'll put a list of what you should read:


This is just some basic reading you should make, to learn about the server. It's suggested to give a look at other things, such as our Forums too.

Using Forum Search

Forums can be a powerful tool to get information about TalonRO custom builds, price checks and any other question you might have. There is a big chance that some other player already had the same issue as you and that has been answered before; so it's a good start to build a character.

Best thing about Forum Search is Advanced Search.

Lookinfo000.jpg

It's pretty straightforward, isn't it? Enter the search keywords and hit Search. There are a few interesting options here:

  • Search Order: sometimes the default order isn't the most convenient. If you want the closest price check for an item, you might want to order them as "Most recent topics first".
  • Prefix: only for Market. You can filter the results showing only that option (Buy, Sell or Trade), so that you get more accurate info (or if you're looking for an item).
  • Choose a board to search in, or search all: this helps you to narrow your searches by choosing the proper board.

About choosing a board, there are four of them that are most importan to look for information:

  • General Discussion: people talk about all sort of stuff here, but you can find threads about recommendations to make this or that class, or how to proceed to get your kahos...
  • Strategies and Tips: you will visit this forum a lot. As the name implies, if you're looking for information about classes and gears, this is your forum.
  • Guides and FAQs: while we try to get all guides in the wiki, some might have been left forgotten. Also, this forum has input from other players, so it's good to check it out.
  • Marketplace: the use of this is obvious, but it can also be used to price check things as some people post the prices they got for the items. There are different ways of knowing the price of an item that will be explained below, but Marketplace is always a good start.

When you perform your search, best thing is to follow Google's Guidelines about it. They are the experts on that, so it's good to follow them.

Roratorio Calculator (Pre-renewal)


Until we had the TalonRO Calculator, this was the one people used most, with a few tweaks to have in mind custom items here.

Roratorio Calculator

Learning about the game


Many people learn about the game on the fly, as they go, they learn to move, attack, use skills and other stuff. Still, I'd suggest giving a reading to these links:


With this you should have some information to start with the game. Let's go next step.

The hunt for information


So, you know about the game, now let's check what other info you need to make your character. The idea is to help you decide on your own, so there won't be a suggestion to make this or that class. The purpose is that you are able to decide what job and build suits you better.

You need to decide on the job you will choose, and on the gears you will want to get for your character.

Looking for information about a class


There are 6 First jobs here, with 12 Secondary jobs (and their rebirth versions), plus 4 Expanded classes (one of them has 2 Secondary classes).

First of all, you should learn a bit about the class you want to look for, check this site:

iRO Wiki Classes

Then, for each class, you should have a page like this:

iRO Wiki Class example: Crusader

The structure goes like this:

  • Overview: it's a brief description about the class chosen and its capabilities, so that you have an idea of what to expect.
  • Jobchange guide: we have a Jobchanger NPC at Prontera Stylist, so the information is a bit useless unless you want to do it the old way.
  • Builds: each build is a set of Stats and Skills that brings the best of a class, regarding to a role in a party or in game.
  • Equipment: gears that are good for that class.
  • Class data: includes a list of the skills available plus stat bonuses per job level.
  • Leveling spots: some guides include recommended leveling spots for that class.

Want more information?

  • Gamefaqs has more info about every class. Even if they are outdated, there are a lot of in depth FAQs about them, so you might find some clues to what you want to do. Ratemyserver has a lot of information too, but it's a bit messy, so you need skimming over the information or just use the Search option (upper right).
  • TalonRO Wiki Class Guides has information customized for TalonRO, so if the guide exists, it's worth a reading, as it's made thinking on the custom features of this server.
  • TalonRO Forum Search: you looking for information about a class? How about entering a few words about it here? People ask about them, so you might find the info you want.

Have in mind that the information provided at iRO Wiki assumes that the availability of MVP gears is pretty low, that's why they suggest what we would call there "Vanilla Gears" (or other unsavory names, lol). Using Forum Searches or TalonRO Wiki Class Guides can be a good help.

Looking for information about gears


Another factor that defines a build is the gears you have. In fact, that would be the main defining factor here, as you can reset your builds as you want, but you need to farm your items.

There are 3 databases that you can use, each ones has its perks and flaws:

  • (link to TalonRO Item Database): this is our database. It should be your main source, as it has the information customized to the server, including the Talon Coin cost and other things.
  • Ratemyserver Item Database: it's good to use this as a backup database for searches, as the TalonRO one might be lacking in some areas (such as customizing the terms of your search). By far, has the most searching options available, like being able to search items that affect a specific Race...
  • iRO Wiki Item Database: pretty good too, but the previous one is better for some searches.

An item entry will look like this:

Lookinfo001.jpg

Check out:

  • ID: item ID, important when you want to use !whosell or !ws command.
  • Stats about the item: either the attack, defense, weight, price, level...
  • Applicable jobs: who can use it. If your job isn't there, you can't gear it.
  • Dropped by: what monster drops it and the chances of them dropping it. Remember that we have a 3x drop rates here. TalonRO Database takes into account the rates.
  • Buyable at: it doesn't always appear, but if it does, click the link to check out a list of vendors.
  • Enchantment: same as before, if you want to see where to enchant it and how much does it cost.
  • Obtainable from and Required for it's for Quests: remember that we have custom quests here that might not come in that entry.

Looking for information about monsters


Third in your farming adventure should be looking for your prey. You usually consider what you are looking for, if it's experience, a specific gear, money...

Same as before, there are 3 databases to consider:


And well, all that was said in the step before applies, so no need to repeat it here.

A monster's entry has this look:

Lookinfo002.jpg

Check out:

  • ID: the monster ID, used for configuring homunculi, for example.
  • Stats: it's very important to see if you can kill that monster and how. Check out Base and Job experience.
  • On Maps: where would you find that monster. Remember to check out the rest of the monsters present in that map. Sometimes your prey might be weak, but the rest of the monsters be strong enough to kill you.
  • Mode: it's a set of "rules" that would apply to the monster shown. Aggressive and Boss Type are the most important ones.
  • Elements: a reminder of what element bring to kill faster.
  • Drops: the juicy stuff you're looking for.

Checking out the maps is good for your health

As stated before, you will need to check where the monsters you're looking for are, but remember that they aren't alone. Usually a map has 3 kinds of monsters:

  • Preys: monsters that you want to hunt. You will optimize your build to kill these, either because they have the items you are looking for, they drop good exp, they are easy to kill and give good loots/exp...
  • Small fries: monsters that you don't want to kill, but that they aren't a bother. Either because they are weak, they aren't aggressive or they just complement well with the build chosen for the preys you're looking for.
  • Annoyances: usually the monsters that will kill you. You might find yourself that you can kill every monster in a map except that one, that usually makes you lose time, resources or just plain kills you.

It's good to identify them and look for a way of dealing with them, either teleporting, using a hybrid build that allows you to take care of them quickly, bringing a party member that covers you.

This is how a map page looks like:

Lookinfo003.jpg

And this is the table you will find below it that has resumed info about the monsters present:

Lookinfo004.jpg

Check out these things:

  • The map: red dots are where the warp points are (there is also a tab for them), it's recommended to take a look at the actual map to see if it's an open one or if it's a closed map, that's important for your ability to maneuver and mob around.
  • Monsters and spawn rates: right of the map there are links to the monster entries present in that map. The numbers next to the names are the spawn rates: the number of the monsters that will be in a map, and if there is no time shown, the spawn is instantaneous (one dies, other replaces it). If not, the timer will tell you how long until more appear.
  • The table below has some information about the monsters. It's good to have a look at Flee and Hit rates if you're going to need them. Elements, races and sizes are shown there too.

Building your character


Now is when you start mixing things up to come up with a good recipe. You have all the information you need, now it's time to use it.

To be honest, there isn't a set method to make a character, the idea might come from a lot of sources:

  • You just want to make a specific class and want to know where to level it or where to farm with it.
  • You want to farm at some specific map and you're looking for the best class there.
  • You want to kill a specific monster or get a specific item and need to know what's the best class/map combo.
  • You got a set of gears and want to see if there is a good build available for them.
  • A mix of everything plus more.

As you see, this is like a 3 way relationship between Class, Gear and Monster factors explained before. The objective here is to teach you how to check if the class and gears combination is proper to survive in a map.

Choosing a character type


There are a lot of classes, as explained before, but many of them have things in common. In the end, the difference between a Bowling Bash Stalker and a Lord Knight isn't that big. Sure, there is, as the gears they may use are different, and their skills too. But the method is pretty similar: mob and Bowling Bash to death.

How do you kill your stuff? Character types

Ok, this guide is mainly about soloing, as a party brings a lot of factors into the game (making things easier). As for solo players, there are a few ways of doing that:

  • Mobbers: if you're farming for cards and other rare drops, this will be mainly your method of farming. You need a character that is able to take a lot of damage (either because it has a lot of HP, high DEF/reduction, is able to recover fast...), and to dish out damage by area skills (Bowling Bash, Baphomet Card, Grand Cross...).
  • Damagers: this implies being able to do a lot of damage to strong single targets. They usually are targets with a lot of DEF or HP that make normal mobbing almost impossible; as they usually have a lot of ATK that will kill even the strongest character fast.
  • Casters: this is a variant of mobbers/damagers that rely on spells to deal damage. Cast time is usually very important here, and they tend to be on the squishy scale, so don't let them get into a melee or they will die. Non casters are considered to deal Physical Damage, usually.
  • Melee: these guys like their kills close and bloody. As the name implies, they are good at getting close and dealing their damage from there, so being able to Hit enemies is important, as being able to take damage from them, either by dodging (Flee) or by tanking (VIT, DEF and spam recovery items).
  • Ranged: as the name implies, this class likes to kill the enemies from a distance. Either by skills, attacks (bows and such) or magic, it's very important not to let the enemy get close to you, nor let it to catch you, or you will probably end up kissing the ground.

So, it's important to check what your build will do. Don't think that just because a class does look like it, it will necessarily belong to a specific class. For example, the most standard builds are Melee, Mobbing Lord Knights, but that doesn't imply that there aren't Damager, Ranged Lord Knights (Spiral Pierce types, for example).

Here are a few examples:

  1. Turn Undead Priests that you see killing Anubis would be Damagers, Casters and Ranged types. They can't afford getting too close to the Anubis, nor they can't tank them. They rely on avoiding them while Casting Turn Undead to one shot them.
  2. Magnus Exorcismus IC (Insta Cast) Priests killing at Niffleheim, on the other hand, work as Mobbers, Casters and Melee types. They are able to tank their mobs, as they usually are properly geared with reduction gears and a lot of buffs. They get a mob, cast the ME, mob around to make the monsters get hit a few times and kill them.
  3. Bowling Bash Lord Knights are in the Mobbers, Melee types. They usually dish out a lot of damage with BB, killing a lot of enemies in the area. They tend to get a healthy amount of VIT and rely on spamming recovery items a lot.
  4. Spiral Pierce Lord Knights, on the other hand, are Damagers, Ranged types. As LKs they are usually able to take their damage, though they don't like mobs that much. With a heavy Spear and Spiral Pierce, they deal a lot of damage as they pierce through the enemy's DEF.
  5. Asura Monks are a special kind. They rely on a one-shot skill that has an After Cast Delay of 15 seconds, making them vulnerable, so they usually cast Asura and if they don't kill (MVPs, for example), they use a Fly Wing.
  6. Wizards are Casters and Ranged types. They can kill mobs, but the idea is not getting as close as Priests to the mob, as they are way more squishy.
  7. Grand Cross Paladins are Melee Caster Mobber types. They gather a mob, get in the center and cast Grand Cross on it. It can't be interrupted, but the damage is purely magical, so it's good to consider them Casters.
  8. Shield Chain Paladins are Damagers, Ranged types, as Spiral Lord Knights. Even if Shield Chain doesn't pierce DEF, it deals a lot of damage with the proper shield.
  9. Acid Demonstration Creators are Ranged, Damager types, when killing the proper enemy.
  10. Hunters and Snipers are usually Ranged, Damager types, as they spam normal attacks or Double Strafe to kill enemies. However, there is a Mobber variant using Sharpshooting.

Why is important to identify the style of your build? Because it will define what stats and gears you will need to optimize. Also, there are a few monsters that can only be killed by certain types.

Each monster requires a proper character type

So, let's say you want to kill a certain monster, you look at these info from a Monster Entry to decide:

Lookinfo002.jpg

  • Spawn rate: low rates, such as 10 or 20, would mean that the monster won't make good mobs, so you'd have to go with a Damager to kill them fast. High spawn rates, such as 40-50 or higher, make Mobbers a must, in most cases.
  • Hit: if you're going to go Melee, you need to have enough Hit stat so that you are able to hit it. If it's too high, you might consider going as a Caster.
  • Flee: same as before, you need to check this out in the case you're a Melee type or if you expect that some mob might come close. The most you will get is a 95% chances of dodging it, so some damage will pass no matter what you do. Be aware that mobs reduce the Flee, so you might think about going for VIT route in that case.
  • Walk Speed: if you're a Caster type Mobber, you don't want too fast monsters, as they will get close to you in no time.
  • Attack Delay and ATK: that's the time it takes to do an attack and the damage that monsters deal. Too much damage will get you dead if you're mobbing. You should consider the total damage you will be getting considering reductions, DEF, VIT DEF and then your ability to recover from it. Some monsters got high enough ATK to be able to one shot you.
  • DEF and Magic DEF: these two will determine if you're going for a Physical Damage type, Caster type or even DEF Piercing Physical Damage type, depending on the monster. High DEF means that you will need either magic or the ability to pierce the enemy's DEF (through weapons, skills or criticals).
  • Monster Skills: the skills the monster will use on you are very important. A monster that spams magic will make Flee almost useless. Some attacks are pretty hard depending on the armor you wear. If the monster casts Quagmire a lot, you might be in a trouble if mobbing.
  • Mode: Aggressive monsters are good for mobbing, while if you wanted to do the same with a non-aggressive one, you'd have to use certain skills (Provoke), or low level attacks. Boss types may be an issue if you rely on certain skills or effects; while other classes might get a lot of advantages from the monster type (think of Star Gladiators, Warmth and Boss types not getting knocked back). Cast sensors make casting dangerous if the spell doesn't come fast.
  • Other stats, such as Race, Element and Size, might be a factor for certain classes/builds. For example, a High Priest would never go kill a Formless Race, Fire Element monster with Magnus Exorcismus, as it's a skill aimed at Demon and Undead Races. Using Asura on Ghost Element monsters is a waste, for example. Undead race is immune to certain status ailments and effects, so it's better to be careful.

This can be done in the reverse order. You have a character, and you want to check what monsters and places are good, so you see if the stats you already have fulfill the previous criteria or not.

Looking for your gears


Next step, but probably the most important factor here, is the gears. Switching from a build to another having the proper gears is easy here, you just need to go to Reset NPC and reset Stats and Skills, and you're ready to change the build of your class. Leveling is easier here too, a week or so of gaming gets you a high level reborn class (depends of a lot of factors).

Gears, however are the difficult thing to get. Properly gearing a class may take you some time, as you will need to farm some specific gears that are usually expensive (at some levels, at least). A proper weapon for a high level map (that will be your target, in the end), might cost from 40 to 100 million zeny, depending on the weapon, the cards that you will add and other things.

Choosing the proper gears for your build

Each build has a set of gears that are good. Your first source of information should be checking an existing class guide, as you might find the general thing you will need for your class. Remember to check forums as there is plenty of information regarding classes and other things.

So, once you have decided on the build you want, you should check for similar gears. This is easier done through the use of different search engines for items. Such engines have different search options that might help you to look for information:

Lookinfo005.jpg

So, if you are looking for DEX increasing gears, you'd want to select "Items that affect DEX" and then browse through the results. Why is that? Because even if you're looking for at some sort of build, it might be that TalonRO has better stuff. Or that it's just different, or that the availability is higher than on official servers. For example, while Raydric Card (link needed) may be the standard in other servers, here Deviling Card (link needed) is available through Reward Guru and it usually fulfills the role of Raydric in other servers.

Getting the gears

Now that you have decided what kind of character you want, you need to get the gears.

First option would be farming for them. This shouldn't be hard, check the information for your gears, and then check the monsters that drop them and see if you can kill them fast. As you see, it's just cycling over and over this guide: you pick a monster, you pick class, you pick gears, then you need to see if you can kill the monster that drops them.

Other option is getting the money and buying on market. Let's look about this in depth.

Market 101: price checking

First thing you might want is to know the price of your gears. There are a few ways of doing that:

  • Check out if it's sellable via NPC, use item information for that.
  • Use the shop search option. You have selling and buying shops.
  • Go to Reward Guru in Prontera, check out if the item is there and see the Talon Coin cost. That should be a first approach.
  • Check out forums using Forum Search. Just check the Marketplace box and do your search there. You might dig out information about the item.
  • Do a Price Check on !market channel in game. You can only do that on that channel, using !main for that is forbidden.
  • Forging can give you clues for upgraded stuff. If something has a 10% chance of success, it's reasonable to multiply the price of a non upgraded gear by 10.
  • Some gears are based on the chance of getting them slotted.

Now, you got all these methods, now it's the time to mix them.

  1. First check out if you see it on NPC, buy it from it.
  2. If not, look for vendors who sell it, see the price.
  3. That price might be too high, so don't buy it yet. Check out the item price in Reward Guru, just to have a reference.
  4. Of course, guru prices don't have to be the final ones. They are pretty reliable with rare stuff (gears difficult to farm, like MVP drops), but for common cards isn't strange to see half the price or even lower, and for equipment (armor, weapons and such), they are way off.
  5. Do a Forum Search. It doesn't matter if it's sold or bought, what you want are deals. Check out the date, just in case.
  6. Price checks are good, but not as reliable, someone just might give you a false price so that you will buy at their price and things like that. Don't believe them 100%.
  7. For upgraded stuff, check forging, but take the information carefully. Even if the calculator says that a +10 gear is expensive, the use of it might not be as good, and people won't pay for that.
  8. Some slotted stuff that are a pain to farm, such as Guards[1], are based on the socket enchant price. Buy a Guard[0] via NPC and try slotting it.

In the end is all about common sense, brains and using different sources of information. Your intuition helps too. If something is hard to farm or is in high demand, asking higher prices is common, near the Talon Coin cost if the item exists in Reward Guru.

Gears like Coat[1], Muffler[1], Shoes[1] and such are pretty common. Don't be that surprised if price doesn't even resemble Talon Coin cost.


INCOMPLETE, WORKING ON IT